2016, 8(1): 80-82, 91. doi: 10.16670/j.cnki.cn11-5823/tu.2016.01.14
跨平台3D虚拟施工进度系统的实现
上海理工大学环境与建筑学院,上海 200093 |
Realization of Cross-platform Virtual 3D Construction Progress System
School of Environment and Architecture, University of Shanghai for Science and Technology, Shanghai 200093, China |
引用本文: 饶平平, 邵兆通, 赵琳学. 跨平台3D虚拟施工进度系统的实现[J]. 土木建筑工程信息技术, 2016, 8(1): 80-82, 91. doi: 10.16670/j.cnki.cn11-5823/tu.2016.01.14
Citation: Rao Pingping, Shao Zhaotong, Zhao Linxue. Realization of Cross-platform Virtual 3D Construction Progress System[J]. Journal of Information Technologyin Civil Engineering and Architecture, 2016, 8(1): 80-82, 91. doi: 10.16670/j.cnki.cn11-5823/tu.2016.01.14
摘要:工程施工需要直观、形象的进度管理工具,将BIM技术与虚拟现实技术结合能够开发出富信息化、可视化、多终端的施工进度演示系统。本文通过Revit建立符合标准的建筑施工模型,用3DMAX修改材质贴图后导入Unity3D中,使用Unity3D开发跨平台施工进度系统。Revit模型信息采用IFC格式传递到Unity3D数据中,能够轻松发布到PC端、Web端和手机端,可以为施工管理提供更好的服务。
Abstract: Engineering construction needs visual progress management tools to integrate BIM and VR to develop a visualized and multi-terminal construction progress demonstration system with rich information. Building the standard construction model with Revit, this article modifies the texture of materials using 3DMAX and then imports the model to Unity3D SO as to develop a cross-platform construction progress system. Model information in Revit is transmitted to Unity3D in IFC format, which can be easily released to the PC. Web and mobile terminal and provide better service for construction management.
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